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NPC Generator

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Advanced [show]


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his scimitar. His red hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Theobald will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Theobald was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Mortician soon after.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Bradly, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 36000 sp. Tiger eye turquoise (13 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. He carries a battered halberd and tarnished hand crossbow as well. His red hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Ugly, Sensitive. Bonds: Military, Job. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Merton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes and a brown hat with a white feather.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Animal Trainer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He became a Animal Trainer soon after.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Athletic. Flaws: Impulsive, Secretive. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Patrick Braxton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Ryland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His blonde hair is cut short. He has gleaming, smiling amber eyes.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chad's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Chad Ryland, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 18 (+4)16 (+3)
Skills History +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Barclay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy green suit. He is tall, broad shouldered and powerfully built. He wears his white hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Blacksmith in town.

History: Theodoric hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Job, Enemies, Rich, Religious. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Theodoric Barclay, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 6 (-2)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Iolite (60 gp). Azurite (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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