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NPC Generator

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Advanced [show]


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Gerald Marston, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and black. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, John studied abroad. John was born on a far southern island where he grew up under the tutelage of his mother, an expert Farmer. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

John Langdon, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His hair is long and golden with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant blue.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Balimaar was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He struck the Laborer job and began his own company from there.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and wants to open a new tavern

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Balimaar Wilberforce, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 7 (-2)16 (+3)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Smokesticks. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Justin Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright tan suits and hats. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to clean up the streets

Ideals: Persistence. Bonds: Attractive, Criminal record, Mentor, Guardian. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Justin Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +0, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Anselm studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Anselm Rowley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs

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