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NPC Generator

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Advanced [show]


Hubert Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears violet cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. He became a Crown-heir soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Job, Military. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Wellington, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Haley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is red. His skin is flawless and his green eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hugh was born with his father's beautiful face. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hugh's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Haley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Pink pearl (110 gp). Carnelian (70 gp). Red garnet (110 gp).


Social Check DCs


Solomon Barney, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man is wearing a long, tan cloak. His silver hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Athletic, Passionate, Philantrophist. Bonds: Military, Adventurer, Rich. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Solomon Barney, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of dire rats once and for all.

History: Thomas was raised in a hard working conservative environment. In his 16th year, his parents were killed by a dire rats raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Guardian, Enemies, Job. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Thomas Gentry, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. This violet eyed southerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Brewer

Voice: American accent

Attributes [hide]

Arnold Blankley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs

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