Odo Sutton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. With bright auburn hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Justice, Persistence. Flaws: Addict, Sensitive, Antagonistic. Bonds: Immigrant. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Aldous Payton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aldous hails from a village terrorized by drow. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He is untrained/undisciplined, which makes him dangerous.
Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate brass dragon egg (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Peter Kirby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his silver hair. He has a tattooed face.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 3 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He wants revenge against goblins; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Anselm Alton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Fortune-teller. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Now he works as a music tutor during his time off.
Motivation: He is terrified, and will act out of fear; and to end his boredom
Ideals: Artistic, Logical, Gifted. Flaws: Mundane, Fearful. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield.
Henry Barclay, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, blue, dusty cloak, marred by beers. He keeps his white hair in a flapper bob. He has a dull look in his green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp. Citrine (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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