Shane Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely yellow suit with grey socks and a vest with buckled shoes. His hair is red and very short. He has amber eyes and a yellow hat with a grey feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Shane was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane. Bonds: Family, Job, Adventurer. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Bertram Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male has a large grey mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. His silver hair is braided into rings. His eyes are blue and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Selfish, Shy, Disease. Bonds: Rich. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 sp. Coral (60 gp). Banded agate (12 gp). 1 Good lock. 1 Masterwork Thieves’ tools.
Roger Atherton, Male Human [Permalink]
Personal [hide]
Description: This western man is dressed in earthy colors with a black and grey handkerchief worn on his right side. His clothes are grease stained in places. His chestnut hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Expand his business; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp.
Norman Morley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear flannel. He has done his best to style his blonde hair to look like a famous performer. He has several tiny opal earrings on each ear.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Human compassion.
Flaws: Insane, Racist. Bonds: Rich, Military. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Average lock. 1 Hourglass. 1 Silk rope.
Henry Cotton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear black clothing when he does not wear armor. His auburn hair is braided into rings. His eyes are likewise green. His teeth are white and perfect.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Gardener, but he got bored and became a Knight. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Bonds: Poor, Attractive, Enemies, Family, Job, Has a crush. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
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