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NPC Generator

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Advanced [show]


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of maces on his belt, each one with a emerald on the hilt. His hair is cut close to his head. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Family, Immigrant. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Trey Fawcett, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Tenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish red hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Adventurer business at a young age. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Adventurer.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Bonds: Adventurer, Attractive, Rich, Job, Nature. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Ralf Tenley, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 8 (-1)9 (-1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40 pp. Deep blue spinel (1600 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Junk Dealer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: He was born in the east. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Adam Trowbridge, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Hunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Joker, Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Hunter Livingstone, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. With a patchy red beard and wild red hair. His eyes are hazel and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Skelton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep green spinel (80 gp).


Social Check DCs

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