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Advanced [show]


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Everard Badger, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Eye agate (13 gp). Chrysoberyl (100 gp). Rose (80 gp).


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has violet eyes and a white hat with a violet feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and wants a kiss

Ideals: Philantrophist. Bonds: Poor, Has a crush, Family. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Ernest Snowdon, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)18 (+4) 9 (-1)8 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Livingstone, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in a clean white cloak covering his clean studded leather. He keeps his long golden hair kept up in a rat tail. He has violet eyes and a white hat with a grey feather.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many giants want him driven away; and his religion dominates his actions

Ideals: Logical. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Richard Livingstone, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 5 (-3)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden pearl (120 gp). Rock crystal (60 gp). Chrysoprase (60 gp).


Social Check DCs


Everard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his white hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Apothecary again.

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Military. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Everard Cromwell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Trey Beverly, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a tight fitting tan shirt and pants. His skin is also unnaturally pale. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He struck the Barber job and began his own company from there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Trey Beverly, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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