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NPC Generator

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Advanced [show]


Hugh Preston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. His whole body is exceptionally muscular. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Hugh was born on a far southern forest where he grew up under the tutelage of his father, an expert Server. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Immigrant, Attractive, Family, Mentor. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Hugh Preston, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)8 (-1) 12 (+1)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is smooth and relatively long. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Bertram studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Bertram Garrick, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. Beneath his clothing is a huge mess of scar tissue. He has no hair. His ears are large.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Aldous Emsworth, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 600 gp. Azurite (8 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Alexandrite (200 gp).


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Map Maker. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Cory Ramsey, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His gray eyes are passionate and lively.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: To be a Interpreter again; and to unite with his sister

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Randal Kensley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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