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Advanced [show]


Simon Langley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is typically in his Stylist uniform. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Born to a Detective, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He has achieved small success as a Stylist.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Poor. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Simon Langley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple blue robe with white stripes complete with hood. His hair is red and curly. He has gray eyes and a blue hat with a white feather.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Fortune-teller; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 18 (+4)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Gerald Langley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and blonde. He is baby faced.

Personality: Eccentric and domineering, Gerald will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert, Logical. Flaws: Insane. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Gerald Langley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized black coat. His tied-back hair is silver. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Military. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

John Shirley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Odo Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish white hair is in a traditional bowl cut. His eyes are violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Poor. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Blyth, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. Alexandrite (700 gp). Deep blue spinel (700 gp). 1 Half-Plate.


Social Check DCs

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