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NPC Generator

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Advanced [show]


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was born in a small forest village. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and find a way to reverse the transformation of his sister

Ideals: Joker, Gifted. Bonds: Nature, Enemies, Family. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Geoffrey Clifton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy brown pantaloons and a tan scarf. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. A freak accident while working with his Mercenary mother left him crippled. He has dedicated himself to building a better world.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Adventurer, In love. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Brownrigg, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Darkwood Shield. 1 Breastplate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His hair is short and brown. His eyes are gray and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.

Motivation: Retire the richest man in the west; and expand his business

Ideals: Fighting, Justice, Entrepeneur, Gifted. Bonds: Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Gunter Compton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a white and violet robe with the hood down. His hair is greying and his face has many wrinkles. His blue eyes lackadaisically let the world flow into them.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

John Melancon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Red spinel (60 gp). Carnelian (30 gp).


Social Check DCs


Gomory Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a green suit. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gomory was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Persistence. Bonds: Family, Rich, Enemies. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Garrick, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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