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NPC Generator

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Advanced [show]


Arnold Peyton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. He keeps his red hair in a pixie cut. His ears are large.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He wants to get laid.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Peyton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp. Lapis lazuli (13 gp). Iolite (60 gp).


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is cut jaggedly and amateurishly. This blue eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: Human compassion; and he feels threatened by others

Ideals: Fighting, Philantrophist. Flaws: Fearful, Racist. Bonds: Family. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Bentley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)5 (-3) 16 (+3)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Chalcedony (60 gp).


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and he perpetually has his mace ready. His moppish silver hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Mercenary soon after.

Motivation: To be a Tailor again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Racist, Disease. Bonds: Rich, Job. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Charles Deighton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 8000 cp. Blue star sapphire (1100 gp). Black star sapphire (1100 gp). Star ruby (1100 gp). 1 Minor magic item.


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small desert village. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Robert Garfield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Randal Lincoln, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Celestial, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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