Everard Everly, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man typically wears violet cloth garments or leather armor. His tied-back hair is chestnut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: Everard hails from a village terrorized by giants. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Enemies. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 20 pp. Eye agate (14 gp). Moss agate (14 gp). Alexandrite (200 gp). Azurite (14 gp).
Ernest Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His silver hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.
Personality: This man loves singing and to teach people singing more than just about anything. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 300 gp.
Jocelyn Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized jet on his right hand. He sports a flattop hair cut. He has blue eyes.
Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Artisan’s tools.
Henry Staurheim, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a red collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Attractive, Mentor. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Antitoxin.
Kody Braxton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His broad hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and sabotage a competitor
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Rose (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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