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NPC Generator

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Advanced [show]


Richard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Joker. Flaws: Insane. Bonds: Religious, Immigrant, Adventurer, Family. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Richard Hadleigh, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Beggar and found it very stressful. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Religious, Job. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Shane Dumph, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a green collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His tied-back hair is brown. His fierce violet eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich northern family. A freak accident while working with his Tailor father left him crippled. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he feels kind of lost in life

Flaws: Racist, Depressed, Disease. Bonds: Military, Rich. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Norman Shelby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (500 gp).


Social Check DCs


Gerald Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Spice Merchant. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. He worked as a nervous Spice Merchant and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Gerald Westcott, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 15 (+2)17 (+3)
Skills Nature +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Server, Charles learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Server soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Job, Mentor. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Charles Beitz, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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