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NPC Generator

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Advanced [show]


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Hastings, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Map Maker. He is an epitome of beauty. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trym was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Kitchur, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Stafford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long blonde hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Henry Stafford, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Drogo Graeme, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Peter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barber. He is portly but not overly obese. His red hair is cut short. His skin is flawless and his green eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: Born in the north to a Barber, Peter learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has worked as a Barber like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Gifted, Logical. Bonds: Job, Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Peter Ramsay, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rock crystal (30 gp). Red-brown spinel (120 gp). Jasper (30 gp).


Social Check DCs

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