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NPC Generator

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Advanced [show]


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He can't help but pocket interesting objects he comes across

History: Born in the north his family was never financially stable. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Poor, Nature. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Drogo Clapham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large golden tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Gilbert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Mundane, Antagonistic. Bonds: Family. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Gilbert Barton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills History +4, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Melancon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His small hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Hugh Melancon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 6 (-2)8 (-1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Lance Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and brown pants. His red hair is heavily combed to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of brigands; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Slave. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Brady, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Wants to open a new tavern.

Flaws: Insomniac, Impulsive. Bonds: Job, Religious, Rich. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Don Garfield, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs

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