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NPC Generator

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Advanced [show]


John Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: John was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Nature. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

John Jacobs, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Percival Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a yellow collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and golden. He has several tiny jet earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Nature. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Percival Dumph, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Holton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Gerard Holton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a brown suit, white shirt, and brown tie. His hair is silver and curly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 5 (-3)11 (+0)
Skills Insight -1, Investigation +4
Senses Passive Perception 7
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Solid gold idol (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear blue clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He then took over the family business and is one of the better Performer for hire.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease, Fearful. Bonds: Military, Job. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Peter Hayden, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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