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Advanced [show]


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Godfrey was born in the west. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Godfrey Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 17 (+3)8 (-1) 12 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Raymond Hale, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear white clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job, Criminal record. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Raymond Hale, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills History +6, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kody Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Impeccable, Professionalism, Logical. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Kody Ramsey, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 sp. Black pearl (1000 gp). Citrine (50 gp). Violet garnet (1000 gp). Black pearl (1000 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Manfred Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his spear. He has a long black beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Shipwright, but he got bored and became a Stableman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Justice. Bonds: Adventurer, Family, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Wilberforce, Male Human Fighter 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Brady, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and chestnut with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Architect, who enjoyed hunting, Charles was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and to pay off his debts

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Charles Brady, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden pearl (50 gp). Black star sapphire (800 gp). Iolite (20 gp).


Social Check DCs

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