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NPC Generator

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Advanced [show]


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Artistic. Bonds: Attractive. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Trym Cotton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Alexandrite (900 gp). 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs


Adelard Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in white turtlenecks beneath a brown coat with blue slacks. His silver hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Persistence. Flaws: Hedonist. Bonds: Poor, Enemies. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Conway, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Superior lock. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Randal Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. He keeps his long blonde hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a orcs raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Ashley, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. Blue quartz (8 gp).


Social Check DCs


Simon Abram, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and a rival would like him out of the picture

Flaws: Ugly, Disease. Bonds: Poor, Guardian, Military. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Bloodstone (40 gp). Red garnet (50 gp).


Social Check DCs


Gilbert Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Gilbert Dayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)14 (+2) 9 (-1)15 (+2)
Skills Athletics +6, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Moss agate (16 gp). Silver pearl (160 gp).


Social Check DCs

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