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NPC Generator

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Simon Harlan, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is typically in his Mayor uniform. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. He worked as a nervous Mayor and found it very stressful. He has drifted from career to career and currently works as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Logical, Optimist. Bonds: Job, Mentor. Occupation: Mayor

Voice: French accent

Attributes [hide]

Simon Harlan, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Heward Fulton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: Heward hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want him driven away; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Adventurer, Job, Enemies, Poor. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Heward Fulton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his blonde hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Richard Hadley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)9 (-1) 18 (+4)17 (+3)
Skills Insight +6, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Red-brown spinel (90 gp). Deep blue spinel (300 gp). Fiery yellow corundum (1200 gp). Freshwater pearl (13 gp).


Social Check DCs


Dustin Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man wears baggy black pantaloons and a tan scarf. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: Born to a Fletcher, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Dustin Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Chalcedony (40 gp). Azurite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He very much looks the part of a Performer. His hair is golden and curly. He has gleaming, smiling violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with poetry.

History: He got into the Performer business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and human compassion

Ideals: Artistic. Flaws: Racist. Bonds: Job, Family. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Gerald Eastaughffe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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