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NPC Generator

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Advanced [show]


Miles Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is unkempt and raggedy. His blue unseeing eyes seem to look past you.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Miles Westbrook, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor, Guardian. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Tim Blakely, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Aquamarine (500 gp).


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and dresses in collared shirts and wears a proper scarf over his head. His black hair is lengthy. This blue eyed westerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. John took refuge in the large cave and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

John Stanton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Rolf Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and has a large yellow mantle and cape that has been intricately interwoven into his red robe. His skin is also unnaturally pale. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Rolf Beckwith, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anthony Walcott, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Anthony Walcott, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)8 (-1) 9 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 10 pp. Carnelian (80 gp).


Social Check DCs

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