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Advanced [show]


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is dressed in a clean pastel cloak covering his clean studded leather. His chestnut hair is knotted and matted. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Adventurer. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Dean Merton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp. Amethyst (90 gp). White opal (700 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Aldous Spaulding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Detective. He wears a colorful flower in his black hair. His brown eyes are slightly larger than normal.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Aldous Spaulding, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his white hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Addict, Emotional. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Gunter Gentry, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)8 (-1) 5 (-3)8 (-1)
Skills Insight -1, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 500 gp. Chrysoprase (70 gp). Red spinel (40 gp). Freshwater pearl (7 gp). Deep blue spinel (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Shipley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Shipley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)14 (+2)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He sports a long golden beard, and similarly colored long hair. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Thomas Blyth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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