Thomas Soames, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears brown cloth garments or leather armor. His black hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Logical, Gifted. Flaws: Hedonist. Bonds: Family. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Sardonyx (60 gp). 1 Minor magic item.
Odo Stapleton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a grey shirt with thin brown vertical stripes and blue pants. His golden hair is styled in orderly dreadlocks. His gray eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Bonds: Nature, Attractive, Rich, Family. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20 pp. Jade (50 gp).
Aldous Weston, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: Aldous was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Pacifist, Persistence. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Moss agate (15 gp).
Adam Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Attractive, Slave, Has a crush, Poor, Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Don Milton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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