Manfred Warwick, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is white and curly. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Nature, Religious. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Gomory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and grey robe with the hood down, and he perpetually has his axe ready. His white hair is smooth and relatively long. He has a dull look in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gomory was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Herbalist. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Immigrant, Family. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Geoffrey Colton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan coat over a green low-cut shirt, and a small hat upon his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Priest. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Opinionated. Flaws: Racist, Fearful. Bonds: Immigrant, Job. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Guy Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spy.
Motivation: He is not mentally stable, and does not behave rationally; and many giants want him driven away
Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies, Mentor. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp.
Everard Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has moderate length red hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born in the south, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Flaws: Impulsive. Bonds: Rich, Job, Immigrant, Slave. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Malachite (9 gp). Golden yellow topaz (1200 gp). Silver pearl (130 gp).
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