Theodoric Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. He carries a battered whip and tarnished rapier as well. He has a small bristly mustache and wavy golden hair. His fierce blue eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Sage profession.
History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Dyer soon after.
Motivation: To be a Sage again.
Ideals: Fighting, Disciplined. Bonds: Job, Immigrant, Nature. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Zircon (70 gp). Black pearl (300 gp). Carnelian (70 gp).
Richard Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is thinning but still full. His eyes, though not visible through his cowl, are brown.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Merchant, but he got bored and became a Sailor. He now travels the world, in search of power and loot.
Motivation: To be a Merchant again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer, Job. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Black pearl (1000 gp). Moss agate (8 gp). Aquamarine (1000 gp). Violet garnet (1000 gp).
Kody Bristol, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Shoemaker. His hair is black, silky, and of moderate length. His green unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Shoemaker, Kody learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Kody has worked very hard to control his curse. He became a Shoemaker soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 4 Antitoxin. 2 Acid flasks. 3 Tanglefoot bags. 2 Alchemist’s fire.
Peter Barlow, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Interpreter, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Disease. Bonds: Poor, Religious. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 200 gp.
Solomon Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a black suit, pastel shirt, and blue tie. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: Solomon was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again.
Ideals: Entrepeneur. Flaws: Ugly, Terse, Fearful. Bonds: Job. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.
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