Conrad Everleigh, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.
Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2400 sp. 1 Silk rope. 1 Climber’s kit.
Cory Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Cory was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Racist, Secretive. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp.
John Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He wears his black hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.
History: The child of a Crown-heir, who enjoyed hunting, John was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Alexandre Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel tunic with tan highlights, and long grey pants that bunch up around his shoes. He has wavy golden hair. His amber eyes dart from person to person.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Insane, Lazy. Bonds: Poor, Nature, Criminal record. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
Henry Adley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered hammer and tarnished whip as well. He wears his golden hair up. His amber eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting. Bonds: Rich, Religious, Adventurer, Immigrant, Nature. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp. 1 Minor magic item.
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