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NPC Generator

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Advanced [show]


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. His black hair is kept up in a ponytail inside a broad hat. His green eyes peer out from beneath his broad red hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Doctor, Guy learned a great deal about his mother's area of expertise. He worked as a nervous Doctor and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Antagonistic, Insane, Fearful, Disease. Bonds: Job. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Adley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Moonstone (80 gp). Deep green spinel (100 gp). Obsidian (7 gp). 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Bertram Wesley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a tight fitting black shirt and pants, marred by beers. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Greedy, Depressed. Bonds: Immigrant. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Bertram Wesley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Richard Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His chestnut hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. Energy wise he seems alert and responsive.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Richard Wharton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 9
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Don Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown armored body suit, with a simple white line shooting up and back down. His blonde hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Gifted, Persistence. Flaws: Forgetful. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Don Spalding, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 38000 sp. Smoky quartz (50 gp).


Social Check DCs


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and green robe with the hood down. His tied-back hair is black. His violet eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable. Bonds: Adventurer, Mentor, Attractive. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Aldous Pickering, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 18 (+4)17 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Goblin, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. Jade (60 gp).


Social Check DCs

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