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Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, grey, dusty cloak. His auburn hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Architect.

Motivation: To be a Sellsword again.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Arnold Graham, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Athletics +1, Deception +1
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His black hair is cut short. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerald hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Gerald Hartford, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish blonde hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Conrad Tewksbury, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large brown mantle and cape that has been intricately interwoven into his white robe. Beneath his clothing is a huge mess of scar tissue. He keeps his long brown hair kept up in a rat tail. He has amber eyes and a brown hat with a white feather.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Immigrant, Nature. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Blyth, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Nature. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Don Stanley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Freshwater pearl (9 gp).


Social Check DCs

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