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NPC Generator

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Advanced [show]


Robert Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Robert was born with his mother's beautiful face. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Rich, Attractive, Slave. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Robert Bentham, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Warwick, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. His eyes are gray.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hunter hails from a village terrorized by goblins. Hunter was born on a far southern plains where he grew up under the tutelage of his mother, an expert Ruler. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Hunter Warwick, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anthony Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting brown shirt and pants. He wears a wide-brimmed hat to cover his moderate length black hair. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Shoemaker, who enjoyed hunting, Anthony was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Nature, In love. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Hale, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. His gray eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Opinionated, Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Henry Nash, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 cp. Bloodstone (40 gp). Red garnet (120 gp). Amethyst (120 gp). Malachite (12 gp).


Social Check DCs


Dean Beckwith, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears skinny pants and wears a pastel and black robe with the hood down. His whole body is exceptionally muscular. His hair is white and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Attractive, Religious. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Beckwith, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Chrysoprase (50 gp). Citrine (50 gp). Freshwater pearl (12 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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