Theobald Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries clubs. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Theobald studied abroad. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Dyer for hire.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Job, Military. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Manfred Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his brown hair in a pixie cut. His eyes are a pleasant hazel.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To settle down with his crush; and he's in love
Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 4000 cp.
Nicholas Wordsworth, Male Human [Permalink]
Personal [hide]
Description: An older man who wears just a white suit, he is not a threatening figure. His hair is golden and very short. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Glassblower.
Motivation: Sabotage a competitor; and an old rival family wants him found
Ideals: Artistic. Bonds: Job, Military, Attractive, Family. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Half-Plate.
Peter Jacobs, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears just a brown suit. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: When he was but 3 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Diggory Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a morningstar on his belt, and he perpetually has his morningstar ready. His black hair is singed and shortened. His eyes, though not visible through his cowl, are brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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