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NPC Generator

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Advanced [show]


Guy Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His long chestnut hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. He worked as a nervous Fisher and found it very stressful. He has achieved small success as a Fisher.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Poor, Job. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Branson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: Amber (130 gp). 4 Tanglefoot bags. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Manfred Huxley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a fancy blue suit. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Manfred Huxley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a pastel suit, green shirt, and grey tie. He is muscular with a powerful set of arms. His head has been shaved. His brown eyes peer out from beneath his wide-brimmed pastel hat.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy, PTSD. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Gerard Bradford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Dilettante does. His silver hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Crown-heir, but he got bored and became a Dilettante. He was granted arcane powers by his dying brother.

Motivation: Further expansion of business; and to be a crown-heir again

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Anselm Bradly, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Percival Beitz, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. His red hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Interpreter profession.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Percival Beitz, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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