Cory Hallewell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting white shirt and pants. With bright white hair and a scraggly beard. His eyes are brown.
Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Mercenary, but he was a colossal failure. He struck the Shepherd job and began his own company from there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he loathes his own lifestyle
Flaws: Depressed, Forgetful, Greedy. Bonds: Poor, Job. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Aldous Langley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he has decided he is irredeemable
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Wymar Camden, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of his god around his neck, and a kukri on his belt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 3 Holy water. 4 Antitoxin. 1 Smokesticks.
Guy Remington, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear brown tank tops with blue pants. His hair is cut close to his head. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Guy was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: Expand his business; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Robert Atherton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Robert was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. Chrysoprase (20 gp). Silver pearl (50 gp). Peridot (20 gp). 8 Acid flasks. 3 Thunderstones.
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