Arnold Palomarez, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His red hair is lengthy. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Arnold studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Baker for hire.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 800 sp. Chrysoprase (60 gp).
Robert Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
Gerald Westcott, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Map Maker uniform. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. He keeps his chestnut hair in a flapper bob. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Map Maker business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business
Ideals: Fighting. Bonds: Job, Attractive, Guardian, Adventurer. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
Lewis Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. He has a very tight haircut. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: Born to a Assassin, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to clean up the streets
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Adventurer, Poor. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Raymond Altham, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the west to a Courier, Raymond learned a great deal about his father's area of expertise. His childhood dream was to be a Architect, but he was a colossal failure. Since then, he has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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