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NPC Generator

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Advanced [show]


Norman Wharton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his golden hair well, parting it to the left. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mayor business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Job, Rich. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Norman Wharton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Hadley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His long chestnut hair reaches down to his waist. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Has a crush. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Roland Hadley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Jet (100 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large brown jacket. His hair is silver, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Optimist, Professionalism. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Anselm Stansfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver pearl (70 gp). Iolite (60 gp).


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: William was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Persistence. Bonds: Religious, Criminal record. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. His blonde hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

John Tindall, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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