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Advanced [show]


Ralf Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a green and red handkerchief worn on his right side. His tied-back hair is brown. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the south. In his 14th year, his parents were killed by a brigands raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Tanner.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother

Flaws: Insane. Bonds: Job, Immigrant, Enemies, Family. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Ralf Kelsey, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. A miniature golden chest with tiny emeralds lining the top (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Magnifying glass. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Ralf Clare, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and green handkerchief worn on his left side. His broad hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Clare, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Aquamarine (500 gp). Onyx (40 gp).


Social Check DCs


Frederick Kenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He has drifted from career to career and currently works as a Ploughman.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Logical, Fighting. Bonds: Job, Attractive. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Frederick Kenley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his golden hair in a flapper bob. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Logical. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Robert Wilberforce, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Van Es, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports white clothing, slightly heavier than average wear. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Gerald was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Selfish. Bonds: Attractive. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Gerald Van Es, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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