Raymond Ramsey, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by beers. His long black hair reaches down to his waist. His brown eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Conrad Windsor, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair down. His eyes are gray and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Attractive, Job, Nature, Rich, Adventurer. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerard Kent, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His black hair, when down, is lengthy. His eyes are likewise brown.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted, Entrepeneur. Bonds: Criminal record, Military. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp.
Percival Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Percival was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Justin Home, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is singed and shortened. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is a great chef.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Has a crush, Family. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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