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NPC Generator

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Advanced [show]


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in white turtlenecks beneath a black coat with brown slacks. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He worked as a nervous Healer and found it very stressful. He has worked as a Healer like his father before him.

Motivation: He seems to be bored by most things; and further expansion of business

Flaws: Ugly, Shy, Addict, Mundane. Bonds: Job. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Aldous Birkenhead, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his blue eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Fletcher profession.

History: Guy was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and to be a fletcher again

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, In love. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Shelley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Moonstone (80 gp).


Social Check DCs


Hunter Clifton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple tan robe with green stripes complete with hood. He wears his white hair up. His face is scarred and worn.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the south. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Clifton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. White opal (800 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Trey Bing, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Criminal record. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Trey Bing, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Eye agate (9 gp). Amber (130 gp).


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is long and golden with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, John will drive conversation. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: John lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and money/treasure

Ideals: Extrovert, Impeccable. Bonds: Family, Rich, Has a crush. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

John Cornish, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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