Don Yorke, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His blonde hair is long and unkept. He has several tiny amethyst earrings on each ear.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He got into the Mason business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mason. He has worked as a Mason like his father before him.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Flaws: Ugly, Addict. Bonds: Job, Rich, Guardian. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Banded agate (5 gp). Black pearl (900 gp).
Thomas Brady, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His silver hair is knotted and matted. He has a dull look in his gray eyes.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Black opal (500 gp). Freshwater pearl (8 gp). 1 Minor magic item.
Everard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. His silver hair is unkempt and raggedy. His eyes are green and beady.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To prove his worth to the world; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Poor, Job. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is long and silver with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He wants to get laid; and someone believes him a fraud
Flaws: Addict, Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Dilettante. His silver hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Bonds: Rich, Religious, Adventurer. Occupation: Dilettante
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
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