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NPC Generator

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Advanced [show]


Thomas Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy tan suit. He has a small bristly mustache and wavy silver hair. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help; and his religion dominates his actions

Flaws: Disease, Shy. Bonds: Attractive, Religious, Adventurer, Criminal record. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Thomas Hamilton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He has hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Gerard Brandon, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. Azurite (7 gp). Deep green spinel (50 gp). Jasper (40 gp).


Social Check DCs


Percival Oakes, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a pastel coat over a tan low-cut shirt, and a deerstalker hat upon his head. He keeps his red hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: Human compassion; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Percival Oakes, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


John Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue armored body suit, with a simple grey line shooting up and back down. He has a small bristly mustache and wavy red hair. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: John lived on a farm with his mother, near the main road leading to a nearby town. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Bonds: Attractive, Criminal record, Family. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

John Tenley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


William Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His brown hair is singed and shortened. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Barber profession.

History: William hails from a village terrorized by drow. A freak accident while working with his Barber mother left him crippled. He has achieved small success as a Assassin.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

William Redfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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