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NPC Generator

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Advanced [show]


Lewis Braxton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with tan colored cloaks and clothing, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Lewis was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Immigrant, Adventurer. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Lewis Braxton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Jade (50 gp). Peridot (40 gp).


Social Check DCs


Reynard Stanton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green coat over a white low-cut shirt, and a broad hat upon his head, he is not a threatening figure. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Eccentric and domineering, Reynard will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Rich, In love. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Reynard Stanton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Obsidian (14 gp).


Social Check DCs


Clerebold Graham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Clerebold was born with his father's beautiful face. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Athletic, Artistic. Bonds: Nature, Family, Attractive. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Clerebold Graham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His black hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Manfred was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his sister.

Flaws: Addict, PTSD. Bonds: Family, Criminal record. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Manfred Bradford, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills Perception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (1000 gp).


Social Check DCs


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Wymar will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Mitchell, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp.


Social Check DCs

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