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NPC Generator

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Advanced [show]


Simon Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a blue suit. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born several months after his father was called into army service. Simon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Simon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Impeccable. Bonds: Criminal record, Military, Adventurer, Has a crush. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Simon Elton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Gerald Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His red hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Rich. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Gerald Nash, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Alex Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large yellow jacket. Beneath his clothing is a huge mess of scar tissue. His hair is white and very short. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small mountains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Justice, Extrovert. Flaws: Disease. Bonds: Slave, Nature, Family. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Alex Ryland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 6 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Silver pearl (150 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Kody Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Map Maker, who enjoyed hunting, Kody was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Family. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Kody Hale, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 12 (+1)4 (-3)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 8000 cp.


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. His hair is long and chestnut with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Professionalism, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Gerald Shelley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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