Wymar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.
History: Wymar was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Robert Hale, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is dressed in a clean grey cloak covering his clean studded leather. His skin is also unnaturally pale. His head has been shaved. His blue eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Dustin Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a violet poncho over his likewise colored trousers and shirt. He has shaved his head bald. He has gleaming, smiling gray eyes.
Personality: Eccentric and domineering, Dustin will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp.
Gerard Winchester, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Shipwright uniform. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Fletcher, but he got bored and became a Shipwright. He has set out to sabotage the competition.
Motivation: Further expansion of business; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Job, Attractive. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp.
Patrick Abram, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He wears his brown hair down. He has a dull look in his gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a gnolls raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: He is content; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Attractive, Mentor, Enemies. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
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