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Advanced [show]


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered greataxe and tarnished lance as well. His hair is silver and curly. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the ruined castle and found the beat up lance and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting, Logical. Bonds: Nature, Poor, Family. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Tenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 6 (-2)10 (+0) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Eye agate (13 gp). Black star sapphire (400 gp). Jade (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Rutherford, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a blue and green robe with the hood down. His chestnut hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Addict, Mundane. Bonds: Job, Military. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Rutherford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Criminal record, Family. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Bertram Norton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs


Clerebold Harlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears red leather gloves, a red jacket, and tight pants, and his gloved hand is found clutching a lance. His hair is short and red. His eyes are blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Sensitive, Racist. Bonds: Rich, Family. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Clerebold Harlow, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 18000 cp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Good lock.


Social Check DCs


Peter Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear black pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Criminal record, Adventurer, Nature. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Peter Bentham, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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