Peter Southey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears black cloth garments or leather armor. His head has been shaved. His fierce violet eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Peter's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Mayor.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Half-Plate. 1 Banded mail.
John Langley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. He has red hair. His amber unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with dancing.
History: He was born in the west, but his parents moved at a very young age to the north. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic, Gifted. Flaws: Ugly, Disease, Racist. Bonds: Immigrant. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. 1 Magnifying glass.
Aldous Read, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His long auburn hair reaches down to his waist. His blue eyes are passionate and lively.
Personality: Eccentric and domineering, Aldous will drive conversation. He is obsessed with his god.
History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Don Shelby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears grey trousers with white and tan striped suspenders. He wears various colorful collared shirts. His white hair is cut short with large spiked bangs in the front. His eyes are gray and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Navigator business at a young age. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Tim Nash, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear brown pants and tee shirts. His hair is black and very short. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 cp.
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