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NPC Generator

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Advanced [show]


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man is wearing colorful clothing, dressed as a Cook. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Military, Slave. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Adam Brandon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is physically well-built. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise brown.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Layabout, who enjoyed hunting, Shane was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the ruined castle and found the beat up axe and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Family. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Shane Wharton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 18 (+4)7 (-2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 35000 sp. Moonstone (70 gp).


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Immigrant. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Roger Stanton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Wymar Emsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has shaved his head bald. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his painting dream.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Artistic. Flaws: Insane, Mundane, Racist. Bonds: Attractive. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Wymar Emsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Shoemaker does. He wears his blonde hair down. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the west. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Nicholas Morley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)9 (-1) 9 (-1)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 4 Antitoxin. 2 Acid flasks. 1 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs

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