Tim Soames, Male Human [Permalink]
Personal [hide]
Description: An older man who wears just a blue suit, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Fearful. Bonds: Family, Religious, Job. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 13000 sp. Azurite (9 gp).
Simon Marston, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a green tunic with brown highlights, and long tan pants that bunch up around his shoes. He has a hunchback. His black hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to be a carpenter again
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 5 (-3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 17000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light steel shield.
Norman Trollope, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His silver hair is lengthy. His brown eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: When he was but 3 years old his parents immigrated from the east. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Brewer again; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Job. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Blue quartz (12 gp). Obsidian (12 gp).
Hunter Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a top hat upon his head. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gomory Badger, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Dyer, but he was a colossal failure. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his old friends.
Flaws: Insomniac, Hedonist, Ugly. Bonds: Adventurer, Criminal record, Job. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 12000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!