Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large blue jacket. He has shaved his head bald. His amber eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and to clean up the streets
Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Military, Guardian. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Patrick Walcott, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gray eyes and a black hat with a green feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Opinionated. Flaws: Fearful, Addict. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Buckler.
Theodoric Myerscough, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man wears bulky brown painted plate armor. His golden hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He is a very good compulsive liar and kleptomaniac.
History: Theodoric was born with his father's beautiful face. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Criminal record, Attractive. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: 25000 sp. 1 Minor magic item.
Alex Allerton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a green and violet handkerchief worn on his right side. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To clean up the streets; and he is terrified, and will act out of fear
Flaws: Fearful, PTSD. Bonds: Immigrant, Job, Nature, Guardian. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2700 sp.
Gilbert Reid, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears baggy black pantaloons and a grey scarf. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Jeweler business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He's since become an addict/alcoholic.
Motivation: He wants revenge against drow; and someone believes him a fraud
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Half-Plate.
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