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NPC Generator

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Advanced [show]


Shane Carlton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Shane Carlton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Darkwood Buckler.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His golden hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Thomas studied abroad. A gifted student he started as a Bricklayer, but he got bored and became a Tailor. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Marleigh, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Sard (40 gp). Blue quartz (13 gp). Sardonyx (40 gp).


Social Check DCs


Alex Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan cloak and cross-gartered brown stockings. He keeps his red hair in a pixie cut. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Family, Rich. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Alex Gresham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 14 (+2)6 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Odo Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large black mantle and cape that has been intricately interwoven into his white robe. His hair is golden and very short. This gray eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: He was born in a small plains village. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Odo's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Odo Braxton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His golden hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Some 2 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, In love. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Gilbert Darby, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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