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NPC Generator

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Advanced [show]


Diggory Ashton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Diggory was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: To be a Ruler again.

Ideals: Optimist. Flaws: Hedonist, PTSD. Bonds: Rich, Job. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Diggory Ashton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Weld, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Rolf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rolf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rolf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Depressed, Disease, PTSD. Bonds: Adventurer. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Rolf Weld, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Raymond Kirby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His blonde hair is cut short. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Raymond Kirby, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)6 (-2) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His chestnut hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Impeccable, Logical. Bonds: Attractive, Military, Family. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Aldous Oakley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Henry Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. His hair is silver and very short. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by giants. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Artistic. Bonds: Enemies, Nature, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Henry Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs

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