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Advanced [show]


Solomon Morley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy tan suit and is in decent physical shape. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. A few years later when the west was not economically sound they moved to his current location. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and a deep hatred of orcs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Solomon Morley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. Rich purple corundum (800 gp). Star rose quartz (60 gp). Red spinel (90 gp). Aquamarine (600 gp).


Social Check DCs


Hubert Emsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Job, Slave. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Emsworth, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 300 gp. Black opal (400 gp). Red spinel (60 gp). Banded agate (6 gp). Aquamarine (1000 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Enemies. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Everard Gresham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Robert Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longsword. He has black hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Digby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Kyle Brady, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting grey shirt and pants. His black hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Servant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and he wants to get laid

Flaws: Disease. Bonds: Job, Immigrant, Has a crush. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Kyle Brady, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 6 (-2)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs

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