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NPC Generator

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Advanced [show]


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. He has green eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Guy Holton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a flail on his belt. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Has a crush, Rich. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Trym Ashton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Snowdon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large blue mantle and cape that has been intricately interwoven into his violet robe. His brown hair is knotted and matted. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Masseuse, who enjoyed hunting, Cory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He would like to get married and retire.

Ideals: Logical. Bonds: Has a crush, Nature, Job. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Cory Snowdon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He has no hair. This brown eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He seems to be bored by most things; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Disease, Insane, Shy. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Tim Gentry, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 15 (+2)18 (+4)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, brown shirt, and pastel tie. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Hedonist, Fearful. Bonds: Attractive, Job, Poor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Rolf Shipley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp.


Social Check DCs

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